FlashWhen Briarhorn comes into play, target creature gets +3/+3 until end of turn.Evoke %1%G (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.)
Changeling (This card is every creature type at all times.)Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.)
When Elvish Harbinger comes into play, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.%T: Add one mana of any color to your mana pool.
Jagged-Scar Archers’s power and toughness are each equal to the number of Elves you control.%T: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost.Draw a card.
When Seedguide Ash is put into a graveyard from play, you may search your library for up to three Forest cards and put them into play tapped. If you do, shuffle your library.
When Treefolk Harbinger comes into play, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)Remove Woodland Guidance from the game.
As an additional cost to play Wren’s Run Vanquisher, reveal an Elf card from your hand or pay %3.Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)