Prevent all combat damage that would be dealt this turn if W was spent to play Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if B was spent to play Batwing Brume. (Do both if WB was spent.)
First strikeBelligerent Hatchling comes into play with four -1/-1 counters on it.Whenever you play a red spell, remove a -1/-1 counter from Belligerent Hatchling.Whenever you play a white spell, remove a -1/-1 counter from Belligerent Hatchling.
As Canker Abomination comes into play, choose an opponent. Canker Abomination comes into play with a -1/-1 counter on it for each creature that player controls.
If B was spent to play Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If G was spent to play Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if BG was spent.)
When Duergar Hedge-Mage comes into play, if you control two or more Mountains, you may destroy target Artefaktifact.When Duergar Hedge-Mage comes into play, if you control two or more Plains, you may destroy target enchantment.
S: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Play this ability only once each turn and only if an opponent controls a creature with flying.
When Hag Hedge-Mage comes into play, if you control two or more Swamps, you may have target player discard a card.When Hag Hedge-Mage comes into play, if you control two or more Forests, you may put target card in your graveyard on top of your library.
Creatures your opponents control lose flying until end of turn if G was spent to play Invert the Skies, and creatures you control gain flying until end of turn if U was spent to play it. (Do both if GU was spent.)
Target player can’t play land cards this turn if R was spent to play Moonhold and can’t play creature cards this turn if W was spent to play it. (Do both if RW was spent.)
Noxious Hatchling comes into play with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you play a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you play a green spell, remove a -1/-1 counter from Noxious Hatchling.
When Nucklavee comes into play, you may return target red sorcery card from your graveyard to your hand.When Nucklavee comes into play, you may return target blue instant card from your graveyard to your hand.
OOO: Restless Apparition gets +3/+3 until end of turn.Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner’s control with a -1/-1 counter on it.)
When Selkie Hedge-Mage comes into play, if you control two or more Forests, you may gain 3 life.When Selkie Hedge-Mage comes into play, if you control two or more Islands, you may return target tapped creature to its owner’s hand.